Forsaken One


The Forsaken One
Neutral Good Medium undead [Corrupt Avenger 1|
Init +7; Senses darkvision 60 ft., sense murderer; Perception +13


AC 19, touch 13, flat-footed 16 (3 Dex, +6 natural)
Fort +9, Ref +6, Will +7
DR 5/slashing; Immune cold, undead traits; SR 17
Weaknesses self-loathing


Speed 30 ft.
Melee 2 claws 14 (1d87 plus grab)
Special Attacks baleful shriek, constrict (1d6+7)


Str 24, Dex 17, Con —, Int 7, Wis 12, Cha 19
Base Atk 7; CMB +14 (18 grapple); CMD 26
Feats Cleave, Improved Initiative, Power Attack, Step Up, Weapon Focus (claw)
Skills Intimidate +16, Perception +13
Languages Common
SQ reason to hate


Baleful Shriek (Su)

Once every 1d4 rounds, a revenant can shriek as a standard action. All creatures within a 60-foot spread must make a DC 18 Will save or cower in fear for 1d4 rounds. This is a mind-affecting fear effect. The save DC is Charisma-based.

Reason to Hate (Su)

A revenant’s existence is fueled by its hatred for its murderer. As long as the murderer exists, the revenant exists. If the murderer dies, the revenant is immediately slain. A murderer who becomes undead does not trigger a revenant’s destruction. When a revenant encounters its murderer, it gains the benefits of a haste spell (CL 20th) that lasts as long as its murderer remains in sight. Against its murderer, the revenant also gains a +4 profane bonus on attack rolls, weapon damage rolls, grapple checks, and saving throws.

Self-Loathing (Ex)

When confronted with its reflection or any object that was important to it in life, a revenant must make a DC 20 Will save to avoid becoming overwhelmed with self-pity. This condition renders the revenant helpless, and lasts until the revenant is attacked or sees its murderer. If a revenant resists becoming overwhelmed, the revenant becomes obsessed with the source that triggered the saving throw and does everything it can to destroy it, reacting to the trigger as if the trigger were its murderer and gaining bonuses from its reason to hate ability.

Sense Murderer (Su)

A revenant knows the direction but not the distance to its murderer—this sense can be blocked by any effect that blocks scrying. Against its murderer, a revenant has true seeing and discern lies in effect at all times (CL 20th); these abilities cannot be dispelled.


Forsaken One

Path of The blood moon QT_Pi