Soul Crusher

designed to cover hands with clawlike blades


Guantlets +1, Bleed

Bleed effect (Su)
The damaged from the weapon causes a persistent wound. An injured creature loses 1 additional hit point each round. The wound dose not heal naturally and resists healing spells. The continuing hit point loss can be stopped by a DC 16 heal check, a cure spell or a heal spell. however creatured casting healing spells must succedd a DC 16 Caster level check or the spell has no effect. The bleed effect can stack up to 2. Dose not change heal check or caster level check DC.


Soul Crusher

Path of The blood moon Vic321